Thursday, February 24, 2022
Learn to Design Monsters!
Tuesday, February 15, 2022
Game Design with Luka Rejec
Tuesday, February 8, 2022
Making Neverland RPG with Andrew Kolb
We were joined by Andrew Kolb, the designer of the Ennie Award nominated Neverland TTRPG. Andrew shared his career path from graphic designer, illustrator, and game designer, and the lessons that he's learned along the way.
Using inspiration from the JM Barrie's original concept, Andrew combined his mid-century styled illustrations with solid layout and typography to create a cohesive setting book that is compatible with almost all flavors of Dungeons and Dragons.
To purchase Neverland:
Thursday, December 16, 2021
Designing Hell Night RPG
Learn more at:
https://www.kickstarter.com/projects/gavrielquiroga/hell-night
https://www.facebook.com/gavriel.quiroga
https://www.drivethrurpg.com/browse/pub/17285/Gavriel-Quiroga
Tuesday, December 14, 2021
Consistent Game Design by Phil Reed
We were joined by prolific game designer, Philip Reed, who has produced volumes of supplements over his career.
Although he has a full time job as CEO of Steve Jackson Games, he continues to pursue making small indie style game supplements out of his sheer love of design.
Most recently he has created several supplements for OSR style games such as Mork Borg and Troika.
He shared some of his design process and lessons that he has learned over a career that has spanned over 25+ years!
To learn more:
https://twitter.com/philipjreed
https://www.kickstarter.com/profile/philipreed/created