Tuesday, May 31, 2022

Learn FKR Game Theory!

 


We were joined by Jim Parkin, the designer of Weird North and Any Planet is Earth, who shared his views on Free Kriegsspiel Revolution (FKR) style gaming to create an immersive role playing experience. 

To learn more: 

https://d66kobolds.blogspot.com 

https://classless-kobolds.itch.io 

https://www.drivethrurpg.com/browse/pub/17280/Classless-Kobolds 


FKR Discord Server: 

https://discord.gg/3GdFMKa

Thursday, May 26, 2022

OSR vibes in Knock Magazine


We were joined by Eric Nieudan, who along with Olivier Revenu, makes up The Merry Mushmen, who have created the go-to OSR magazine - Knock. We learn of the history behind how this magazine came into existence, and what the future looks like for this publication. 

For more information: 

https://www.themerrymushmen.com 

https://www.twitter.com/TMushmen 

https://www.kickstarter.com/discover/advanced?ref=nav_search&term=Olivier%20Revenu 

https://www.themerrymushmen.com/2021/02/06/the-questing-beast-on-knock 



Thursday, May 19, 2022

Game Design with Lex Mandrake

 

We were joined by Lex Mandrake of Dank Dungeons, who shared his game design journey with us, starting with 5e supplements on the Joy of Cooking Monsters, to the very popular OSR Azag game and setting. Lex also provides some of his realizations on and learnings with each new product, including the Narfell supplement which is entirely digital focussed.

To Learn More: 











Tuesday, April 19, 2022

Learn Adventure Design with Ten Foot Pole!

 

We were joined by Bryce Lynch, who run's the Ten Foot Pole blog which is the de facto Dungeons and Dragons adventure review site. Bryce shares his list of tips and tricks that every aspiring adventure designer should know before setting out to write! Bryce also shares the background to the 4-year Review of Dungeon Magazine adventures, and the Wavestone Keep adventure design contest that has been resulting in some incredible items! 

Learn more about Bryce at: 

http://www.tenfootpole.org 

http://www.tenfootpole.org/forum/index.php 

https://www.patreon.com/join/tenfootpole

Tuesday, April 12, 2022

Minimalist Game Design with Chris McDowall

 

We were joined by Chris McDowall, the designer of the Ennie nominated Electric Bastionland, which was built upon the rule-set and concepts first used in Into the Odd. Chris shares his process in developing these two foundational games, and what he looks for in both game systems and settings. 

You can learn more about Chris' work at: 

https://www.bastionland.com 

https://www.patreon.com/bastionland 

https://www.kickstarter.com/profile/bastionland 

https://www.youtube.com/bastionland 

https://www.twitch.tv/bastionland 

https://bastionland.pledgemanager.com/projects/into-the-odd-remastered/participate/